> For the complete documentation index, see [llms.txt](https://docs.tcpshield.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.tcpshield.com/vxlan/sentry-tunnel-features.md).

# Sentry Tunnel Features

As TCPShield expands its infrastructure beyond Minecraft, we’re proud to introduce **Sentry Tunnel** – the next evolution in clean traffic delivery, launching from April 2025.

**Sentry Tunnel** is our high-performance, [**VXLAN-based**](https://www.juniper.net/us/en/research-topics/what-is-vxlan.html) tunneling solution built for modern cloud-scale networking. It allows us to protect and forward **any TCP or UDP traffic** with unmatched flexibility, speed, and compatibility. Whether you're running multiplayer game servers, real-time applications, or custom services, Sentry Tunnel delivers clean traffic with minimal latency and maximum reliability.

## What is the Sentry Tunnel? <a href="#docs-internal-guid-6830153c-7fff-b889-f339-ee4852653e8d" id="docs-internal-guid-6830153c-7fff-b889-f339-ee4852653e8d"></a>

Sentry Tunnel leverages **VXLAN (Virtual Extensible LAN)** technology under the hood, but brings modern branding and engineering practices to offer you a refined and production-grade clean traffic solution.

### 1. Optimized for Anycast and Scrubbing Efficiency <a href="#docs-internal-guid-92c2c8db-7fff-0a4f-a213-a628052765b4" id="docs-internal-guid-92c2c8db-7fff-0a4f-a213-a628052765b4"></a>

Sentry Tunnel is stateless and UDP-based, making it a perfect match for our Anycast infrastructure:

* **Always connects to the nearest scrubbing center**, minimizing latency and packet loss.
* **Instant failover** between locations — no reconnections or handshakes required.\\.
* Supports **multi-point tunnel topologies**: multiple TCPShield nodes forward clean traffic to your origin without needing to manage dozens of individual tunnels.

### 2. **Simulated Local Network Between Edge and Origin**

When using TCPShield’s VXLAN tunneling, your backend server receives traffic **as if it's on the same local network (LAN)** as the Sentry node — even if they are physically separated by thousands of miles. This architecture provides **multiple real-world performance and integration benefits**, especially for latency-sensitive services like Minecraft.

* **Real IP Visibility:** VXLAN preserves the player’s original IP without relying on headers, enabling accurate banning, geolocation, and DDoS protection.
* **Stable, Direct Connections:** The backend maintains full control over TCP/UDP state, ensuring predictable behavior and reduced risk of timeouts or packet loss.
* **Simplified Backend Integration:** Sentry nodes behave like local devices, making it easy to plug into existing firewalls, monitoring tools, or containers.

### 3. Higher cost efficiency <a href="#docs-internal-guid-92174a53-7fff-4f72-25d8-ac074a94288f" id="docs-internal-guid-92174a53-7fff-4f72-25d8-ac074a94288f"></a>

Compared to traditional game-specific proxies (like our Minecraft protection), Sentry Tunnel supports **many tenants on a single IP**:

* Protect diverse services and ports on the same machine — even if they’re using different protocols.
* Example: protect Minecraft servers on ports `25565–25577`, and FiveM servers on `30120–30127` — all behind one protected IP.
* Define Layer 7 protocol filters per port range using our intuitive firewall panel, or automate the setup via API.

### 4. Minimal Overhead, Maximum Performance

Sentry Tunnel introduces only \~50 bytes of overhead per packet, while delivering major performance benefits:

* **Hardware offload** support ensures packets are processed at line rate with minimal CPU load.
* **UDP encapsulation** unlocks networking features like Large Receive Offload (LRO) and Generic Segmentation Offload (GSO).
* Delivers **multi-gigabit throughput** with low operational cost.

### 5. Protocol-Agnostic – Beyond Just Minecraft

Sentry Tunnel is not limited to any single protocol or application. Thanks to VXLAN’s Ethernet-over-IP design, it supports:

* **IPv4, IPv6, ARP, multicast**, and even broadcast-based protocols.
* **Exotic or legacy game engines**, real-time UDP apps, or custom multiplayer protocols.
* Works **seamlessly behind NAT**, supporting cloud platforms like AWS, GCP, and Azure, or home-hosted setups.

If your application uses TCP or UDP, **Sentry Tunnel can protect it** — no sweat.

### 6. Better than GRE: A Refined Solution for Modern Needs

GRE has long been used in clean traffic tunneling — but it’s showing its age. Sentry Tunnel improves on every front:

| Feature                   | GRE       | Sentry Tunnel (VXLAN-based) |
| ------------------------- | --------- | --------------------------- |
| NAT Traversal             | ❌ Poor    | ✅ Excellent (UDP)           |
| Multi-Tenant Isolation    | ❌ Limited | ✅ Up to 16M VNIs            |
| Hardware Offload          | ❌ Rare    | ✅ Widely Supported          |
| Performance on Multi-core | ❌ Poor    | ✅ Optimized                 |
| Segmentation Support      | ❌ None    | ✅ Built-in                  |

Sentry Tunnel delivers all the benefits of GRE — and far more.

***

### 7. Protocol‑Enforced Tunnel Firewall&#x20;

Take your tunnel security to the next level with our **ProtoGuard Firewall**, a cutting‑edge, protocol‑aware layer that ensures port traffic strictly conforms to expected patterns.

* **Protocol‑aware filtering per port or range**\
  Admins can define specific protocols—e.g., FiveM, CS2, Minecraft, custom UDP/TCP-based services—on selected ports or ranges. Only traffic matching the configured protocol is allowed; everything else is automatically dropped.\
  \&#xNAN;*Example*: Lock down port `30120–30125` exclusively to FiveM traffic—any non‑FiveM packets will be dropped immediately.
* **Built for user convenience**\
  Configure filters effortlessly through the panel or automate them via API. Set protocol rules as you define your tunnel or update them at any time—no advanced firewall scripting required.
* **Expandable protocol library**\
  Our supported‑protocol catalog is ever‑growing. Starting with popular services like FiveM, CS2, and standard TCP/UDP protocols, we’re continually adding more. Future releases will include additional game and application protocols—ensuring your tunnel stays locked down and future‑proof.

***

While VXLAN Sentry Tunnel already offers stateless, port‑agnostic forwarding and high‑performance features, adding ProtoGuard™ transforms it into a smart firewall that actively enforces layer‑compliant traffic—greatly reducing the attack surface and mitigating misconfiguration or abuse.<br>

<details>

<summary><strong>User scenario</strong>:</summary>

You're running both a FiveM server on `30120–30125` and a CS2 server on `27015–27020` using the same Sentry Tunnel. Set ProtoGuard™ to allow only FiveM on its ports and CS2 on its. Any unrelated packets are automatically dropped before reaching your origin, cutting off noise, scans, or malformed traffic.

</details>

## What This Means for TCPShield Users

1. **Expanded Game & App Support**: Protect any TCP/UDP-based service, not just Minecraft.
2. **Lower Latency**: Our Anycast tunnel endpoints ensure traffic always routes through the nearest scrubbing node.
3. **Scalable Protection**: Clean traffic is delivered efficiently across global tenants with flexible routing and isolation.

***

## Ready to Deploy

Our Sentry Tunnel solution is now available for public access. If you're interested in enabling VXLAN-based clean traffic delivery for your service, contact us over at our support Discord or head to the [setup page](/vxlan/sentry-tunnel-for-rathena-ragnarok.md) to get started.
